﻿---@class Bones2D.TextureFrame : System.Object
---@field public name System.String
---@field public texture UnityEngine.Texture
---@field public rect UnityEngine.Rect
---@field public frameSize UnityEngine.Rect
---@field public material UnityEngine.Material
---@field public uiMaterial UnityEngine.Material
---@field public atlasTextureSize UnityEngine.Vector2
---@field public isRotated System.Boolean
---@field public frameOffset UnityEngine.Vector3
local m = {}
return m
